Mechanics
Transmutation
Mechanics
What it does
[Transmutation]: Transmutation includes [Hemorrhage], [Freeze], [Disruption], [Corrosion], and [Ignition].
Follow the trigger chain
Connected records
Acid Weapons hit cause enemies to accumulate Corrosion Buildup. [Corrosion]: Deals 100% Acid Damage and reduces the enemy's 30% of All Resistances for 5 seconds.
TransmutationDisruptionLightning Weapons hit cause enemies to accumulate Disruption Buildup. [Disruption]: When deals damage, addtionally deals Lightning Damage equal to 10%-40% of the damage dealt, lasting 5 seconds.
TransmutationFreezeFrost Weapons hit cause enemies to accumulate Freeze Buildup. [Freeze]: Deals 150% Frost Damage and Freezes enemies for 2 seconds.
TransmutationHemorrhagePhysical Weapons hit cause enemies to accumulate Hemorrhage Buildup. [Hemorrhage]: Deals 300% Physical Damage.
TransmutationIgnitionFire Weapons hit cause enemies to accumulate Ignition Buildup. [Ignition]: Deals 150% AoE Fire Damage
Battle ScarsTransmutation +After using Battle Skill: Your next shot triggers the Transmutation of the Relic element you have.
GuidesTransmutationHow elemental buildup becomes a combat state and how to plan around it.