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Lanny game art

Lanny · First clears to Reality

Lanny Stable starter Build

A forgiving route that establishes the hunter's signature loop before asking for narrow triggers or risky damage windows.

Best fit
First clears to Reality
Run mode
Solo or flexible team
Load in plannerOpen complete hunter tree

How the hunter contributes

Treasure specialist. Treasure and coin triggers depend on the rewards found in the current run.

Combat plan

Treat every 200-coin spend and treasure conversion as a timed investment. Build the economy early, but keep enough immediate weapon damage to clear the rooms that fund the next Trading Expert payout. A forgiving route that establishes the hunter's signature loop before asking for narrow triggers or risky damage windows.

Co-op responsibility

Call out economy choices before spending shared opportunities. Your value comes from converting treasure and coins over time, so avoid forcing the team into a weak room for one speculative payout.

Acquisition plan

Acquisition plan

01

Early run

Secure one repeatable weapon trigger and the first skill that makes the hunter's core action reliable.

02

Mid run

Add the second weapon for coverage, then favor health, reload, or trigger consistency over a speculative multiplier.

03

Late run

Complete the five-row route and only take the listed Tarot pair when its conditions match the inventory you actually hold.

Five-row upgrade route

Five-row upgrade route

Take one upgrade from each row. The listed effects are the current in-game wording; conditions remain conditional in Planner totals.

  1. 01
    Lanny's Piggy Bank

    The first time Lanny opens a chest, he gains his exclusive Relic: Lanny's Piggy Bank. Lanny's Piggy Bank On Dismantle: Grants Coins equal to your current total.

  2. 02
    Sustainable Operation

    The duration of [All or Nothing] +50%.

  3. 03
    Little Makes Mickle

    For every 10 coins collected, [All or Nothing] Final Damage bonus +1%, up to 60 stacks.

  4. 04
    Buy Safety

    If Lanny has over 25 coins when taking a Fatal Hit, he restores 30% of his Health at the cost of 25 coins. Each trigger doubles the cost.

  5. 05
    Trading Master

    Upgrades [Trading Expert] to reward 1 Unidentified Legendary Relic.

Core and substitute package

Core and substitute package

Weapons

Famine Dominator game artFamine DominatorThe fewer bullets you have, the higher Bullet Attack becomes. When the magazine is below half, fires Gluttony Bullet, dealing AoE Physical Damage equal to 500% Bullet Attack.Scorpion Tail Bone game artScorpion Tail BoneCatching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Within 2 seconds after catching Scorpion Tail Bone, Bullet Attack +30%. This effect can stack. Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Within 2 seconds after catching Scorpion Tail Bone, Bullet Attack +30%. This effect can stack.

Relics

Empress's Chest game artEmpress's Chest• [Destination]: Randomly generates 1 item.Chariot Wheel game artChariot Wheel• At the end of Combat: Generates 1 Relic with [Embarkation] or [Destination].Sigil of Temperance game artSigil of Temperance• On dismantling items: Randomly grants 2 stacks of [Ember] or [Growth].

Tarot

The Empress game artThe EmpressWhenever you dismantle an item, there is a 25% chance to return an item of the same type.The Chariot game artThe Charioton [Embarkation]: Triggers all your [Destination] effects.

Failure boundary and pivot

Failure boundary and pivot

Leave this route when neither core weapon nor a compatible trigger appears by the middle of the run. Pivot when coin and treasure returns arrive too late to repay the route, or when the extended All or Nothing window becomes unsafe without Risk Avoidance. Reserve enough coins for Buy Safety, then convert later choices into health, weapon consistency, or immediate room clear.

High-difficulty pressureCo-op control