Weapons
Scorpion Tail Bone
Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Within 2 seconds after catching Scorpion Tail Bone, Bullet Attack +30%. This effect can stack. Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Within 2 seconds after catching Scorpion Tail Bone, Bullet Attack +30%. This effect can stack.
Weapons
What it does
Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Within 2 seconds after catching Scorpion Tail Bone, Bullet Attack +30%. This effect can stack. Catching the bounced-back Scorpion Tail Bone reloads bullets. After 3 consecutive catches, Scorpion Tail Bone deals AoE Acid Damage equal to 100% Bullet Attack. Within 2 seconds after catching Scorpion Tail Bone, Bullet Attack +30%. This effect can stack.