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Lanny game art

Lanny · Hell, Reality, and Blood Moon

Lanny High-difficulty pressure Build

A tighter route for dangerous rooms and bosses, pairing stronger payoff windows with a deliberate survival choice.

Best fit
Hell, Reality, and Blood Moon
Run mode
Experienced solo or coordinated team
Load in plannerOpen complete hunter tree

How the hunter contributes

Treasure specialist. Treasure and coin triggers depend on the rewards found in the current run.

Combat plan

Treat every 200-coin spend and treasure conversion as a timed investment. Build the economy early, but keep enough immediate weapon damage to clear the rooms that fund the next Trading Expert payout. A tighter route for dangerous rooms and bosses, pairing stronger payoff windows with a deliberate survival choice.

Co-op responsibility

Call out economy choices before spending shared opportunities. Your value comes from converting treasure and coins over time, so avoid forcing the team into a weak room for one speculative payout.

Acquisition plan

Acquisition plan

01

Early run

Take immediate room control or damage first; do not reserve several slots for an endgame combination that cannot clear the next fight.

02

Mid run

Lock the defensive row and complete one elemental or weapon loop before adding another conditional multiplier.

03

Late run

Use the burst window on priority targets, but preserve a revive, dodge, or health answer for difficulty modifiers that interrupt skills.

Five-row upgrade route

Five-row upgrade route

Take one upgrade from each row. The listed effects are the current in-game wording; conditions remain conditional in Planner totals.

  1. 01
    Gold Rusher

    Coin Gain +20%.

  2. 02
    Risk Avoidance

    [All or Nothing] no longer increases Lanny's Damage Taken.

  3. 03
    Little Makes Mickle

    For every 10 coins collected, [All or Nothing] Final Damage bonus +1%, up to 60 stacks.

  4. 04
    Buy Safety

    If Lanny has over 25 coins when taking a Fatal Hit, he restores 30% of his Health at the cost of 25 coins. Each trigger doubles the cost.

  5. 05
    The Golden Shooter

    While under [All or Nothing], each shot fires an extra coin, dealing Current Weapon's Elemental Damage equal to 100% of Bullet Attack to the target.

Core and substitute package

Core and substitute package

Weapons

Famine Dominator game artFamine DominatorThe fewer bullets you have, the higher Bullet Attack becomes. When the magazine is below half, fires Gluttony Bullet, dealing AoE Physical Damage equal to 500% Bullet Attack.Bulwark game artBulwarkShooting fires Frost Rift, dealing Frost Damage equal to 100% Bullet Attack. For each [Armor] lost, increases Frost Rift base damage by 1% in this battle. • When losing [Armor]: Automatically fires Frost Rift at the nearest enemy. Shooting fires Frost Rift, dealing Frost Damage equal to 100% Bullet Attack. For each [Armor] lost, increases Frost Rift base damage by 1% in this battle. • When losing [Armor]: Automatically fires Frost Rift at the nearest enemy. Shooting fires Frost Rift, dealing Frost Damage equal to 100% Bullet Attack. For each [Armor] lost, increases Frost Rift base damage by 1% in this battle. • When losing [Armor]: Automatically fires Frost Rift at the nearest enemy. Shooting fires Frost Rift, dealing Frost Damage equal to 100% Bullet Attack. For each [Armor] lost, increases Frost Rift base damage by 1.5% in this battle. • When losing [Armor]: Fires Frost Rift in all directions. Shooting fires Frost Rift, dealing Frost Damage equal to 100% Bullet Attack. For each [Armor] lost, increases Frost Rift base damage by 1.5% in this battle. • When losing [Armor]: Fires Frost Rift in all directions.

Relics

Strength Greaves game artStrength Greaves• Max Health +100%, but Dodge cooldown +2 seconds.High Priestess's Wreath game artHigh Priestess's Wreath• [Destination]: Restores 30% of your lost Health.Lovers' Gift game artLovers' Gift• Bullet Attack +30% • Battle Skill Damage +30% • Your Bullet Attack and Battle Skill Damage become equal, always taking the higher value.

Tarot

Strength game artStrengthFinal Damage +75%.The Star game artThe StarWhen you take a Fatal Hit, fully restores Health, then destroys [Tarot Card - The Star].

Failure boundary and pivot

Failure boundary and pivot

Pivot as soon as the survival layer or main payoff cannot be completed without sacrificing current room clear. Pivot when coin and treasure returns arrive too late to repay the route, or when the extended All or Nothing window becomes unsafe without Risk Avoidance. Reserve enough coins for Buy Safety, then convert later choices into health, weapon consistency, or immediate room clear.

Stable starterCo-op control