Skip to content
Pass the FearWiki & Planner
DatabaseHuntersBuildsGuidesNewsPlanner
© 2026 Pass the Fear Wiki
AboutPrivacyTerms
  1. Pass the Fear home
  2. Pass the Fear news
  3. Disruption gains direct damage
Disruption gains direct damage

Official updates

July 28, 2026

Disruption gains direct damage

The July 28 update adds frame-rate and item-effect controls, improves held Ultimate casting, and changes several Lightning interactions.

Open official announcement

Update 7.28 - V1.0.462

Update summary

Players receive more direct ways to lower load, while Disruption becomes an immediate event as well as a setup state. Several Lightning relic descriptions and a Battle Scar condition are narrowed.

Key changes

  1. 01

    Settings now include a maximum frame-rate option and item-effect quality tiers for dropped equipment.

  2. 02

    Holding the Ultimate input continuously casts the Ultimate when it is available.

  3. 03

    Triggering Disruption now deals one direct-damage instance.

  4. 04

    Thunder Dragon's Inverse Scale moves to Lightning Transmutation damage, Thunder Dragon's Claw changes to an Ultimate-triggered bonus, and Light Sensitivity now applies only when hit.

What it means for a run

Lower frame rate or drop-effect quality first when a dense Lightning build strains the device, then check whether the combat loop remains readable.

What to do next

  1. 01

    Try the frame-rate and item-effect controls before dismantling a working build, changing one setting at a time.

  2. 02

    Recheck Disruption and its related Lightning relics, but keep the trigger hit separate from always-on panel damage.

Current wiki references

Current wiki references

DisruptionThunder Dragon's Inverse ScaleLight SensitivityBuild planning