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Two weeks of Pass the Fear in numbers

Official updates

August 7, 2026

Two weeks of Pass the Fear in numbers

Official launch stats through August 6 record 297 years of playtime, 846 million defeated monsters, and the most-picked weapons and relics.

Open official announcement

Pass the Fear Fun Stats: 544 Million Things Smashed!

Update summary

This July 23 to August 6 snapshot describes how the launch community played. It measures activity and pickups, not item power or drop rates.

Key changes

  1. 01

    Players logged 9,355,423,500 seconds, about 297 years, and circled the dungeon 3,469,752 times.

  2. 02

    Solo recorded 3,172,270 runs. Multiplayer recorded 856,363 runs, 98,411 participants, and 668,953 revives; its clear rate was 2.24 times the solo rate.

  3. 03

    Reality and above recorded 1,707,415 starts and 407,377 clears, a 23.9% clear rate.

  4. 04

    Hunters defeated 846,813,230 monsters and smashed 544,460,093 environmental objects.

  5. 05

    Railgun led common weapons with 293,907 pickups; Sticky led Legendary weapons with 146,151. Five-Color Crystal and Five-Color Ring led Legendary relics with 457,258 and 429,355 pickups.

What it means for a run

Use the popularity list to discover items, not to declare a best build. The counts combine players and modes during the launch window, while pickup totals do not reveal rarity, drop chance, build completion, or why an item was chosen. The co-op clear-rate gap also does not guarantee that every team will outperform solo play.

What to do next

  1. 01

    Open the linked Railgun, Sticky, Five-Color Crystal, and Five-Color Ring records and compare their current effects with the damage channel your hunter already scales.

  2. 02

    For co-op, assign damage, control, and revive coverage before the run; use the popularity totals only as a shortlist, then replace any item that does not complete the team's actual loop.

Current wiki references

Current wiki references

RailgunStickyFive-Color CrystalFive-Color RingCo-op