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Long Tong game art

Long Tong · Any coordinated difficulty

Long Tong Co-op control Build

A team route that values marks, grouping, elemental states, shared economy, and reliable setup windows over isolated peak damage.

Best fit
Any coordinated difficulty
Run mode
Two to four players
Load in plannerOpen complete hunter tree

How the hunter contributes

Dragon companion. Dragon Flame and Fury values depend on Amber's active combat state.

Combat plan

Keep Amber engaged with the main pack, layer repeated Dragon Breath into persistent Dragon Flame, and protect companion uptime before adding another multiplier. Move with the dragon instead of splitting to isolated targets. A team route that values marks, grouping, elemental states, shared economy, and reliable setup windows over isolated peak damage.

Co-op responsibility

Use Amber to hold space and keep Dragon Flame pressure on packed enemies. Cover the team during long setup windows rather than chasing isolated targets.

Acquisition plan

Acquisition plan

01

Early run

Tell the team which mark, element, resource, or control effect you will provide before everyone commits to competing setup.

02

Mid run

Finish the shared setup loop and hand narrow drops to the teammate who can already trigger them consistently.

03

Late run

Focus the same priority target, keep a revive path open, and use the second weapon to cover the team's missing state rather than duplicate it.

Five-row upgrade route

Five-row upgrade route

Take one upgrade from each row. The listed effects are the current in-game wording; conditions remain conditional in Planner totals.

  1. 01
    Armor-Burning Dragon Flame

    Enemies affected by [Dragon Flame] take 10% increased damage from all sources.

  2. 02
    Breath of Chaos

    While Amber is in [Fury], when [Dragon Breath] hits an enemy, it has a 25% chance to directly trigger Long Tong's current weapon Transmutation effect.

  3. 03
    Tempering Dragon Flame

    While Amber is in [Fury], when [Dragon Breath] hits, it damages enemies within 300 radius of the target and pulls them toward the target.

  4. 04
    Dulling Dragon Flame

    Damage Long Tong takes from enemies affected by [Dragon Flame] is reduced by 30%.

  5. 05
    Tempered Dragon Bullet

    When bullets hit enemies affected by [Dragon Flame], there is a 25% chance to trigger [Dragon Flame Blast], dealing Current Weapon's Elemental Damage equal to 40% Bullet Damage to the target and enemies within 150 yards. Each stack of [Dragon Flame] increases this damage by 100%.

Core and substitute package

Core and substitute package

Weapons

Conquest Dominator game artConquest DominatorAttacking enemies with [Corrosion] spreads [Plague], dealing Acid Damage equal to 300% Bullet Attack and triggering [Corrosion]. • When enemies already affected by [Corrosion] take [Plague] damage, [Plague] triggers again. They can only be affected by [Plague] once within a short time.Death Dominator game artDeath Dominator[Final Shot]: Applies Death Mark. When it reaches 4 stacks or the target dies, bursts a Death Ring that applies [Freeze] to everyone. • [Freeze] also applies Death Mark and directly executes enemies below 10% Health.

Relics

Sword of Justice game artSword of Justice• You deal +120% damage to enemies with Health above 80% or below 20%.Chariot Wheel game artChariot Wheel• At the end of Combat: Generates 1 Relic with [Embarkation] or [Destination].Lovers' Gift game artLovers' Gift• Bullet Attack +30% • Battle Skill Damage +30% • Your Bullet Attack and Battle Skill Damage become equal, always taking the higher value.

Tarot

The Moon game artThe MoonOn triggering Transmutation: 30% chance to trigger the Sub Weapon's Transmutation effect 1 additional time.The Hierophant game artThe HierophantYou mark the enemy with the highest Health as [Heretic] until it dies. Dealing damage to a[Heretic] additionally inflicts True Damage equal to half of the damage dealt.

Failure boundary and pivot

Failure boundary and pivot

Switch to the strongest self-contained loop when teammates cannot consume your setup or the group is splitting buildup across targets. Pivot when Amber cannot stay active long enough to support Dragon Flame and Fury. Guardian Spirit Dragon trades survival for companion uptime by putting Amber to sleep; after it triggers, stop counting full companion damage until Destroy Them! wakes Amber.

Stable starterHigh-difficulty pressure