
Long Tong · Any coordinated difficulty
Long Tong Co-op control Build
A team route that values marks, grouping, elemental states, shared economy, and reliable setup windows over isolated peak damage.
- Best fit
- Any coordinated difficulty
- Run mode
- Two to four players
How the hunter contributes
Dragon companion. Dragon Flame and Fury values depend on Amber's active combat state.
Combat plan
Keep Amber engaged with the main pack, layer repeated Dragon Breath into persistent Dragon Flame, and protect companion uptime before adding another multiplier. Move with the dragon instead of splitting to isolated targets. A team route that values marks, grouping, elemental states, shared economy, and reliable setup windows over isolated peak damage.
Co-op responsibility
Use Amber to hold space and keep Dragon Flame pressure on packed enemies. Cover the team during long setup windows rather than chasing isolated targets.
Acquisition plan
Acquisition plan
Early run
Tell the team which mark, element, resource, or control effect you will provide before everyone commits to competing setup.
Mid run
Finish the shared setup loop and hand narrow drops to the teammate who can already trigger them consistently.
Late run
Focus the same priority target, keep a revive path open, and use the second weapon to cover the team's missing state rather than duplicate it.
Five-row upgrade route
Five-row upgrade route
Take one upgrade from each row. The listed effects are the current in-game wording; conditions remain conditional in Planner totals.
- 01Armor-Burning Dragon Flame
Enemies affected by [Dragon Flame] take 10% increased damage from all sources.
- 02Breath of Chaos
While Amber is in [Fury], when [Dragon Breath] hits an enemy, it has a 25% chance to directly trigger Long Tong's current weapon Transmutation effect.
- 03Tempering Dragon Flame
While Amber is in [Fury], when [Dragon Breath] hits, it damages enemies within 300 radius of the target and pulls them toward the target.
- 04Dulling Dragon Flame
Damage Long Tong takes from enemies affected by [Dragon Flame] is reduced by 30%.
- 05Tempered Dragon Bullet
When bullets hit enemies affected by [Dragon Flame], there is a 25% chance to trigger [Dragon Flame Blast], dealing Current Weapon's Elemental Damage equal to 40% Bullet Damage to the target and enemies within 150 yards. Each stack of [Dragon Flame] increases this damage by 100%.
Core and substitute package