Major Arcana
Compare every upright and reversed Tarot outcome and follow its connected relics.
your [Embarkation] effects trigger 1 additional time.
Open recordWhen dismantling a Relic with [Embarkation]: Trigger all your [Embarkation] effects twice. • This effect can trigger at most 10 times per stage.
Open record[First Shot]: Turns into a Magic Bullet. Enemies hit are transformed into Rabbits for 2 seconds. You deal +50% damage to Rabbits.
Open record[First Shot]: Turns into a Magic Bullet. Enemies hit are transformed into Rabbits for 2 seconds. You deal +100% damage to Rabbits. Warning: Magic Bullets may occasionally backfire, causing you to lose all bullets.
Open record[Destination]: Restores 10% Health. 20% of overhealing is converted into an equal amount of [Growth] stacks.
Open recordOverhealing is converted into 2x the amount of [Armor].
Open recordWhenever you dismantle an item, there is a 25% chance to return an item of the same type.
Open recordWhenever you dismantle an item, there is a 15% chance to return an item of the same type with quality no lower than the dismantled one.
Open recordAll Critical Chance gained from other sources is doubled. Half of excess Critical Chance is converted into equal Critical Damage.
Open recordYour base Critical Damage becomes dynamic, ranging from 200% to 450%.
Open recordYou mark the enemy with the highest Health as [Heretic] until it dies. Dealing damage to a[Heretic] additionally inflicts True Damage equal to half of the damage dealt.
Open recordYou mark the enemy with the highest Health as [Heretic] until it dies. Dealing damage to a [Heretic] additionally inflicts True Damage equal to half of the damage dealt. You and the enemy deal 50% increased damage to each other.
Open recordYou gain the Weapon Effects of your Sub Weapon. You gain the Passive Effects of your Sub Weapon Part. Since love is imperfect, some of them will not take effect.
Open recordOn using Battle Skill: Cast the Battle Skill of your Sub Weapon.
Open recordon [Embarkation]: Triggers all your [Destination] effects.
Open recordon [Destination]: Triggers all your [Embarkation] effects.
Open recordFinal Damage +75%.
Open recordFinal Damage +120%, Damage Taken +30%
Open recordIf there are no units (allies or enemies) within 300 yards of you, your Fire Rate +50%, Reload Speed +50%. Also periodically knocks back approaching enemies.
Open recordIf there are no units (allies or enemies) within 300 yards of you, increases your next bullet's Damage by 150% every second, up to 3 stacks. Also periodically knocks back approaching enemies.
Open recordAllows you to refresh the Tarot Cards once during selection. For each upright Tarot Card you hold, your Final Damage +15%.
Open recordAllows you to reverse a Tarot Card during selection. For each Reversed Tarot Card you hold, your Final Damage +25%, Damage Taken +10%
Open recordConvert all current Health into [Armor]. For every 1% Health lost, your Final Damage +2%.
Open recordImmediately restores 50% Max Health. For every 1% Health remaining, your Final Damage +1.5%.
Open recordYour [Shatter] effects trigger 1 additional time.
Open record[Embarkation]: On entering a shop, the next time a Relic's [Shatter] is triggered, the [Shatter] effect triggers 5 times.
Open recordyour [Destination] effects trigger 1 additional time.
Open recordOnce per shop, buy a Relic with [Destination] effects, immediately destroys it and permanently grants its effects.
Open recordThe first five shop refreshes are free. On every fifth refresh, one random Relic in the shop becomes Forged.
Open recordExchange your shop's purchase price and refresh price, but dismantling items in the shop no longer grants Components.
Open record[Embarkation]: Grants 1 stack of [Nether Pact], increasing your Damage Taken by 100%, removed after taking damage. [Destination]: Removes all [Nether Pact] stacks. Each stack of [Nether Pact] is converted into a random Relic. • This Tarot can trigger at most 100 times per stage.
Open record[Embarkation]: Grants 1 stack of [Nether Pact], increasing your Damage Taken by 200%, removed after taking damage. [Destination]: Removes all [Nether Pact] stacks. Each stack of [Nether Pact] is converted into Coins. • This Tarot can trigger at most 100 times per stage.
Open recordGrants 1 Unidentified Legendary Relic.
Open recordGrants 1 Legendary Relic. [Destination]: Grants 1 stack of White Tower Mark. When White Tower Mark reaches 20 stacks, consumes all marks and grants 1 Legendary Relic.
Open recordWhen you take a Fatal Hit, fully restores Health, then destroys [Tarot Card - The Star].
Open recordWhen you take a Fatal Hit, you gain [Armor] equal to your Max Health and destroy [Tarot Card - The Star].
Open recordOn triggering Transmutation: 30% chance to trigger the Sub Weapon's Transmutation effect 1 additional time.
Open recordTransmutation Damage +100%. On triggering Transmutation: Deals an additional 100% True Damage.
Open recordGrants Blessing of the Holy Sun, increasing Final Damage based on the sun's position. At noon, your Final Damage +150%.
Open recordGrants Blessing of the Scorching Sun, increasing Final Damage based on the sun's position. At noon, your Final Damage +300%. At sunset, Final Damage -100%.
Open recordWhen dealing damage to enemies at Full Health, directly removes 20% of their Health.
Open recordWhen dealing damage to enemies at Full Health, directly removes 60% of their Health. However, the enemies restore 50% of Max Health over the next 10 seconds.
Open recordWhen you permanently gain [Ember], [Growth], or [Armor], gain 2 additional stacks.
Open recordWhen you permanently gain [Ember], [Growth], or [Armor], you can only gain up to 1 stack. When you permanently gain [Ember], [Growth], or [Armor], the stack of the other two +1.
Open record