Marcus game art

Hunters

Marcus

A direct gunfighter built around firepower and disciplined shooting.

Effect and rules

What it does

Weapon bonuses depend on the active shooting and reload loop.

Hunter progression

Skills and upgrade choices

Choose one of three upgrades in each row as the hunter levels.

Core talentGeminate Shot
Core talentFatal Silver Bullet
  1. Row 1
    Bullet StormGunfire SynergyGeminate Shot +
  2. Row 2
    BullseyeFatal Silver Bullet +Spray & Slay!
  3. Row 3
    Prey in SightLead-Core BulletQuick Fire
  4. Row 4
    Well PreparedIndomitableSurvival Plunder
  5. Row 5
    Death StormOld HunterTriple Shot